﻿/* Copyright (c) 2017 Rick (rick 'at' gibbed 'dot' us)
 * 
 * This software is provided 'as-is', without any express or implied
 * warranty. In no event will the authors be held liable for any damages
 * arising from the use of this software.
 * 
 * Permission is granted to anyone to use this software for any purpose,
 * including commercial applications, and to alter it and redistribute it
 * freely, subject to the following restrictions:
 * 
 * 1. The origin of this software must not be misrepresented; you must not
 *    claim that you wrote the original software. If you use this software
 *    in a product, an acknowledgment in the product documentation would
 *    be appreciated but is not required.
 * 
 * 2. Altered source versions must be plainly marked as such, and must not
 *    be misrepresented as being the original software.
 * 
 * 3. This notice may not be removed or altered from any source
 *    distribution.
 */

namespace SAM.Game.Stats
{
    internal class IntStatInfo : StatInfo
    {
        public int OriginalValue;
        public int IntValue;

        public override object Value
        {
            get { return this.IntValue; }
            set
            {
                var i = int.Parse((string)value, System.Globalization.CultureInfo.CurrentCulture);

                if ((this.Permission & 2) != 0 &&
                    this.IntValue != i)
                {
                    throw new StatIsProtectedException();
                }

                this.IntValue = i;
            }
        }

        public override bool IsModified
        {
            get { return this.IntValue != this.OriginalValue; }
        }
    }
}
